00:00
00:00
View Profile karate-kid-x

71 Game Reviews

16 w/ Responses

Very good balance

I just beat the game on epic difficulty and I'm incredibly impressed by how balanced it is. Just about 75% of the items/skills/swords were worth using, which is something that I have yet to see in any other turn-based game yet, commercial or not.

interesting concept

It was interesting, i got 78 points. It really wasn't all that engaging though

Gets boring after a while.

I would have just one suggestion for this game, and that is to spawn a new wave immediately after the previous one is defeated, because after playing Larry and the gnomes on hard mode, i find myself spending most of my time in this game waiting for gnomes to spawn, rather than actually fighting them.

okay game

In the tutorial, if you try to put the turret just slightly off of the green part onto the grey part, you can't place it at all after that.

Great game

There is one bug however.

If you get underneath the king, he can't attack you but you can attack him. It makes him way too easy if you know when to jump

Great Game

The game is a bit easy though

It's duck hunt

It's duckhunt, except with no light gun, more waiting, and stupid sound effects. It brings nothing new at all. You couldn't even shoot the dog.

jeffibacache responds:

Sorry Mr. Karate Kid :/

Surprisingly entertaining

I gave this game a higher rating than i thought i was at the beginning of the game

farfenwaffle responds:

Yay! So glad you can be entertained

Great game

btw, i got this error

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.st.controllers::BossSpawnerContro ller/enemyDestroyed()
at flash.events::EventDispatcher/dispatc hEventFunction()
at flash.events::EventDispatcher/dispatc hEvent()
at flash.display::Stage/dispatchEvent()
at com.st.controllers::EnemyControllerCo mponent/die()
at com.st.controllers::EnemyControllerCo mponent/onTick()
at com.pblabs.engine.core::ProcessManage r/advance()
at com.pblabs.engine.core::ProcessManage r/onFrame()

fun little game

But there was an error where it froze, i forgot what it was, i closed it too soon, but there was an error, and it froze the game

hamtyler responds:

yeah - my bad - i spent about 5 minutes testing this before posting it - a BAD CALL RIPLEY for sure ..

Age 36, Male

student

high school

wisconson

Joined on 4/28/04

Level:
11
Exp Points:
1,207 / 1,350
Exp Rank:
53,928
Vote Power:
5.31 votes
Rank:
Safety Patrol
Global Rank:
25,659
Blams:
174
Saves:
210
B/P Bonus:
6%
Whistle:
Normal
Medals:
636