make content that people want to watch
i thought that this would be maybe the first 3+ rating that I would give today, but it turned out to be an uninspired sketch of a person singing half a Disney song.
almost no content
it didn't entertain me.
A stick figure hits some targets
So, a stick figure hits some targets for about 10 seconds or so. I see no reason to give this more than a 2/10
I said it was a short combo so the proper thing to do is to critique me on what's in the content, not what is missing but I guess you are obliged to your own opinion.
My first impressions
1. You should have a loading screen that lets the user know that your game is loading and not broken. I was looking at a plain whit screen in the beginning there.
2. You should also have a big colorful button on the menu screen that says "Click here to play" or something like that. Don't force your user to type something to begin to play the game. It took me a few seconds to realize that there was a text bubble that tells you what to type.
3. The voice in the beginnig of the game takes an active effort to listen to, and I've already lost my patience with it and it's still going as I write this review. If you expect your user to actually listen to it, you should simply what it's saying and make it more clear. Or you can include some text on the screen too.
4. The point of the game isn't very well explained. At first I thought that you might be able to move about the room, but it seems as though I'm just supposed to wait around until 6 or something While I look at the map, shine the flashlight down the door, and activate the "working" sign, and go hide in the closet. I'm still not sure what the strategy is, and after too many minutes of nothing happening, I don't particularly care anymore.
Thanks for an honest and long opinion
I will try to improve the night code thing but thank you
For some reason, this reminds me a whole lot of an old mac game called Crystal Quest. I think many of the sounds are similar, and a couple of the enemies look like graphics from that game.
Anyway, It's a fun little game. It seems a little chaotic if nothing else. One thing I'd suggest is to cut down on the dead ends a little bit more. I just think It's a little more fun to loop around a corner than it is to go into a dead end collecting dots, and then turning back.
Just wasn't that fun
The graphics, animations and sound are fine, but I walk away from this game without any sense of fulfillment.
This is a game where you press 1 of 2 buttons when prompted to. there's really no decision making at all. It's not that mentally stimulating, and really not that fun.
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